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Bringing 3D to window content
Adding depth to 2D windows
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BlockStack now on TestFlight
Test out my new Vision Pro game
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Vision Pro update - I can see clearly now
After a second week, I discuss improving the Vision Pro's comfort and visual clarity
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Vision Pro week one - An emotional rollercoaster
The ups and downs of getting used to the Vision Pro
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Dismissing immersive views
Exit an immersive view in visionOS programatically
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Reset physics in entities
How to reset positions of pieces that are currently in motion
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Playing sounds
Play a sound when a brick collides with table
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Detecting collisions in visionOS
Detect when entities collide within RealityKit scenes
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Loading material from Reality Composer Pro scene
Load a material for use in coded RealityKit scenes
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Build a Jenga game in visionOS
Create a simple Jenga-style game in visionOS
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Simple hover effect
Applying a hover to 3D objects in RealityKit
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Advanced gestures
Apply dragging, rotating and scaling to multiple objects
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Multiple objects
Generate lots of 3D objects
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Adding gravity
Add gravity to a 3D object
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Dragging objects
Using DragGesture to drag a 3D object
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Immersive spaces
What an immersive space is, and when you might want to use it
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Volumetric windows
Showing an animation in a volumetric window
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Animated Blender entity in RealityView
Display a Blender 3D object in a Vision RealityView
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Are people returning Vision Pro?
Lazy journalism helps reinforce assumptions
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Launch Apps
Explore spatial computing with these Apple Vision Pro apps available on launch day
More posts can be found in the blog archive.